Connects to the tools you use
Set up connections through ERP.AI and Proto workflows, with every change logged.
- Gaming Studio Project Mgmt
- Build reference source
- Provider confirmation
- Evidence files
Gaming Studio Project Mgmt organizes game project work around a studio organization, an eligible project, and a work package with an owner, due date, budget hours, and revision. Project Coordinators prepare the package, break it into tasks, track planned and actual hours, and follow dependencies through delivery.
review waits for the project coordinator
| Record number | Subject | Status | Owner | Counterparty | Due at | |
|---|---|---|---|---|---|---|
| WP-26795 | Forest village environment pass | Active | Tomas Berg | Glass Harbor | 29 Oct | |
| WP-96607 | Combat feedback polish | Active | Rafael Chen | Wildstone Stories | 31 Oct | |
| WP-57053 | Co-op lobby integration | Active | Sana Malik | Wildstone Stories | 24 Oct | |
| WP-80160 | Chapter two dialogue | Active | Yuna Kim | Wildstone Stories | 14 Oct | |
| WP-40205 | Creature rig update | Active | Niko Petrov | Second Sun Protocol | 17 Oct |
Independent Reviewer approves or returns the package revision with a recorded reason.
Every feature works on the same records. Pick one to see the screen your team works in.
Keep each work package within an active studio organization and eligible game project.
Review waits for the project coordinator
| Name | Code | Contact name | Organization | Eligibility note | |
|---|---|---|---|---|---|
| The Hollow Orchard | HO-26 | Elena Moretti | Blue Fern Interactive | Milestone scope approved by producer | |
| Signal at Dawn | SD-26 | Khalil Brooks | Blue Fern Interactive | Review build available to QA | |
| Moonwell Caravan | MC-26 | Mei Alvarez | Wild Current Studio | Audio handoff accepted by lead | |
| Ashwater Tactics | AT-26 | Priya Menon | Mossbridge Studio | Console target included in plan | |
| Lantern Vale | LV-26 | Jonas Lind | Northstar Playworks | Localization budget confirmed |
Give each delivery scope an owner, budget, due date, revision, and lifecycle state.
Active waits for the project coordinator
| Record number | Subject | Status | Due at | Owner | Revision | |
|---|---|---|---|---|---|---|
| WP-83991 | Forest village environment pass | Planned | 11 Oct | Rafael Chen | 370 | |
| WP-32104 | Combat feedback polish | Planned | 01 Nov | Tomas Berg | 670 | |
| WP-56368 | Co-op lobby integration | Planned | 19 Oct | Sana Malik | 620 | |
| WP-82533 | Chapter two dialogue | Planned | 12 Oct | Sana Malik | 490 | |
| WP-66833 | Creature rig update | Planned | 18 Oct | Yuna Kim | 400 |
Track execution work, dependencies, due dates, and actual effort within the package.
Tasks
| Task name | Parent | Due at | Planned hours | Actual hours | Completed at | |
|---|---|---|---|---|---|---|
| Sculpt village market stalls | Combat feedback polish | 18 Oct | 7 | 5 | ||
| Tune sword impact audio | Forest village environment pass | 23 Oct | 5 | 9 | ||
| Test lobby reconnect flow | Chapter two dialogue | 21 Oct | 9 | 7 | ||
| Record chapter two dialogue | Launch trailer capture | 19 Oct | 13 | 14 | ||
| Retarget creature walk cycle | Controller navigation pass | 18 Oct | 12 | 2 |
Keep creative review and build references attached to each asset revision.
Approval conditions
| Parent | Asset type | Revision number | Build reference | Status | Reviewed at | |
|---|---|---|---|---|---|---|
| Creature rig update | Character model | 190 | PC build 0.8.14 | Submitted | 02 Nov | |
| Forest village environment pass | Environment prop | 950 | Console build 0.8.15 | Submitted | 11 Oct | |
| Launch trailer capture | Animation clip | 70 | QA build 0.8.16 | Submitted | 27 Oct | |
| Controller navigation pass | Sound effect | 620 | PC build 0.8.17 | Submitted | 19 Oct | |
| Co-op lobby integration | UI illustration | 590 | Review build 0.8.18 | Submitted | 22 Oct |
Retain delivery files and independent decisions against the exact work package revision.
Review decisions
| Parent | Source revision | Decision | Reviewer | Decided at | Reason | |
|---|---|---|---|---|---|---|
| Accessibility settings rollout | 20 | Approve | Tomas Berg | 25 Oct | Silhouette reads clearly at play scale | |
| Launch trailer capture | 660 | Return | Tomas Berg | 20 Oct | Return for lower texture memory | |
| Forest village environment pass | 830 | Approve | Darius Cole | 23 Oct | Approve after console replay | |
| Co-op lobby integration | 860 | Return | Darius Cole | 22 Oct | Dialogue timing needs one pickup | |
| Chapter two dialogue | 460 | Approve | Tomas Berg | 14 Oct | Rig meets animation checklist |
Trace guarded work outcomes and reconcile exceptions with package evidence.
Operation receipts
| Operation key | Action | Result state | Occurred at | Failure reason | Parent | |
|---|---|---|---|---|---|---|
| VILLAGE-ASSET-REVIEW | Submit asset for review | Failed | 13 Oct | Texture budget exceeded | Accessibility settings rollout | |
| COMBAT-AUDIO-ACCEPT | Accept work package | Needs review | 12 Oct | Audio peak clips in combat | Launch trailer capture | |
| LOBBY-TEST-VERIFY | Request animation changes | Failed | 24 Oct | Reconnect test lacks console log | Combat feedback polish | |
| DIALOGUE-TAKES-APPROVE | Verify test evidence | Needs review | 27 Oct | Lip sync drifts after edit | Controller navigation pass | |
| CREATURE-RIG-REVIEW | Approve dialogue takes | Failed | 21 Oct | Rig export has missing bones | Controller navigation pass |
Plan and accept studio work ships ready to use. One step needs a named approval before the work moves on: Review delivery (Independent Reviewer).
Choose the studio organization, active project, and team responsible for delivery.
Name the scope, owner, due date, budget hours, and revision.
Check dependencies and freeze the task plan for execution.
Record task effort, completion, and the evidence reviewers will need.
An Independent Reviewer decides on the current package revision and records a reason.
A Project Coordinator confirms the decision and connected result before acceptance.
Open any work package to see its asset reviews, the roles that work on it, its process stages and its approvals on one page.
Owner, Counterparty, Due at and Budget hours.
Each line is linked to this work package.
Admin, Project Coordinator and Contributor, each with their own permissions.
Plan a work package and Prepare delivery review, with the role that acts.
Review delivery, with who decides.
Glass Harbor · Active
| Parent | Asset type | Revision number |
|---|---|---|
| Creature rig update | Character model | 190 |
| Forest village environment pass | Environment prop | 950 |
| Launch trailer capture | Animation clip | 70 |
Asset Reviewer and Independent Reviewer record their own decisions. Operations Reviewer reconciles uncertain outcomes.
Signed in as Independent Reviewer
| Decision | Approver | |
|---|---|---|
| Review deliveryAn Independent Reviewer decides on the current package revision and records a reason. | Independent Reviewer | |
| Approve work packages | Independent Reviewer | |
| Approve asset reviews | Asset Reviewer |
Everyone opens Gaming Studio Project Mgmt to the work that is theirs. Pick a role to see what it starts with.
Configures organization scope, access, and operating conventions.
Owns assigned work packages and their task plans through delivery.
This is the first screen this role sees.
Asset reviews · Project Coordinator
| Parent | Asset type | Revision number | Build reference | Status | Reviewed at | |
|---|---|---|---|---|---|---|
| Creature rig update | Character model | 190 | PC build 0.8.14 | Submitted | 02 Nov | |
| Forest village environment pass | Environment prop | 950 | Console build 0.8.15 | Submitted | 11 Oct | |
| Launch trailer capture | Animation clip | 70 | QA build 0.8.16 | Submitted | 27 Oct | |
| Controller navigation pass | Sound effect | 620 | PC build 0.8.17 | Submitted | 19 Oct | |
| Co-op lobby integration | UI illustration | 590 | Review build 0.8.18 | Submitted | 22 Oct |
Executes scoped tasks and records work evidence for a package.
This is the first screen this role sees.
Work packages · Contributor
| Record number | Subject | Status | Owner | Counterparty | Due at | |
|---|---|---|---|---|---|---|
| WP-26795 | Forest village environment pass | Active | Tomas Berg | Glass Harbor | 29 Oct | |
| WP-96607 | Combat feedback polish | Active | Rafael Chen | Wildstone Stories | 31 Oct | |
| WP-57053 | Co-op lobby integration | Active | Sana Malik | Wildstone Stories | 24 Oct | |
| WP-80160 | Chapter two dialogue | Active | Yuna Kim | Wildstone Stories | 14 Oct | |
| WP-40205 | Creature rig update | Active | Niko Petrov | Second Sun Protocol | 17 Oct |
Records delivery decisions against a package revision and reviews evidence.
This is the first screen this role sees.
Work packages · Independent Reviewer
Reviews submitted asset revisions and their build references.
This is the first screen this role sees.
Asset reviews · Asset Reviewer
| Parent | Asset type | Revision number | Build reference | Status | Reviewed at | |
|---|---|---|---|---|---|---|
| Creature rig update | Character model | 190 | PC build 0.8.14 | Submitted | 02 Nov | |
| Forest village environment pass | Environment prop | 950 | Console build 0.8.15 | Submitted | 11 Oct | |
| Launch trailer capture | Animation clip | 70 | QA build 0.8.16 | Submitted | 27 Oct | |
| Controller navigation pass | Sound effect | 620 | PC build 0.8.17 | Submitted | 19 Oct | |
| Co-op lobby integration | UI illustration | 590 | Review build 0.8.18 | Submitted | 22 Oct |
Reconciles pending or failed operation outcomes against package effects.
This is the first screen this role sees.
Operation receipts · Operations Reviewer
| Operation key | Action | Result state | Occurred at | Failure reason | Parent | |
|---|---|---|---|---|---|---|
| VILLAGE-ASSET-REVIEW | Submit asset for review | Failed | 13 Oct | Texture budget exceeded | Accessibility settings rollout | |
| COMBAT-AUDIO-ACCEPT | Accept work package | Needs review | 12 Oct | Audio peak clips in combat | Launch trailer capture | |
| LOBBY-TEST-VERIFY | Request animation changes | Failed | 24 Oct | Reconnect test lacks console log | Combat feedback polish | |
| DIALOGUE-TAKES-APPROVE | Verify test evidence | Needs review | 27 Oct | Lip sync drifts after edit | Controller navigation pass | |
| CREATURE-RIG-REVIEW | Approve dialogue takes | Failed | 21 Oct | Rig export has missing bones | Controller navigation pass |
Read package progress, task effort, decisions, and operation exceptions from recorded work.
This quarter
How far records got this quarter
| Stage | Reached | Step | |
|---|---|---|---|
| Draft | 49 | ||
| Planned | 23 | 47% | |
| Active | 15 | 65% | |
| Review | 9 | 60% |
Sample totals per stage
Which project has work in planning, execution, review, or acceptance?
Who owns packages due soon, and which project do they serve?
Where has execution effort moved beyond the task plan?
Which asset types have submissions waiting on a decision?
What did the reviewer decide about the exact package revision?
Which action outcomes still need reconciliation?
Which attachments are internal or shared, and who uploaded them?
Which deliveries have an acceptance date and accountable owner?
See how Gaming Studio Project Mgmt fits your kind of team.
Apply the work package, task, asset review, and evidence flow to independent game studio delivery.
Apply the work package, task, asset review, and evidence flow to multi-project studio delivery.
Apply the work package, task, asset review, and evidence flow to external production partner delivery.
Each stage of plan and accept studio work names the role that acts and the status it records, so a change is never anonymous.
Each stage, the role that acts and the status it records
Use an assistant to inspect studio delivery work and prepare review handoffs.
Set up connections through ERP.AI and Proto workflows, with every change logged.
Every record lives in a table you can see, extend and export. Add fields or whole tables in Proto.
Browse all 10 tablesStart with one team and one process, then add the rest once the basics are running.
Admin records the studio organization, active project, team members, project contact, and eligibility note. Agree which organization owns each package.
Project Coordinator records an owner, due date, budget hours, and task plan. Check dependencies and the starting revision.
Contributor adds task effort and attachments. Asset Reviewer reviews a submitted revision with its build reference. Independent Reviewer records a package decision and reason.
Operations Reviewer checks a pending or failed receipt against the package and linked effects. Confirm who handles a result that needs further review.
Add further projects and teams after the pilot package reaches an accepted outcome with its evidence still traceable.
$0per user
The base account and everyday work in the ERP.AI app are free, for every user.
| Usage | Per $1 |
|---|---|
| Record reads (list, filter, get) | 20,000 |
| Search or aggregate queries | 4,000 |
| Record writes | 4,000 |
| Imported or synced records | 200,000 |
| Workflow runs | 2,000 |
| AI agent runs | 2,000 |
| Scheduled jobs or webhooks | 20,000 |
| File uploads (MB) | 2,000 |
| CSV or PDF exports | 100 |
Click Get started, then use Proto to configure Gaming Studio Project Mgmt for your business. Begin with one active organization, one project, a coordinator-owned package, its task plan, and an independent delivery review.
A Work Package holds the project, owner, budget hours, due date, revision, and lifecycle status. Tasks, asset reviews, attachments, decisions, and operation receipts connect to it.
Yes. Tasks hold planned and actual hours, due and completion dates, and dependency text. Review the task rows within their package when comparing effort with the original plan.
The asset review records a revision, asset type, build reference, and status. An Asset Reviewer checks a submitted revision and records its decision against the work package context.
Attach files to the work package with a title, evidence type, uploader, upload date, and Internal or Shared visibility. Agree the visibility policy before the team starts adding files.
An Independent Reviewer records the source revision, decision, reason, and review date. The Project Coordinator uses that decision and the package evidence when moving work toward acceptance.
The coordinator addresses the reason, updates the package or supporting evidence, and requests another review of the current revision. The earlier decision remains part of the record.
Operation Receipts record the action key, expected revision, result state, and failure reason. Operations Reviewer compares that receipt with the linked work package and effects before recording a verified result.
Yes. Projects link to Organizations, and each Work Package links to a project counterparty and an organization. Agree the access and ownership rules for each project during setup.
Start free, then use Proto to change fields, steps and approvals before your team goes live.